Skull and Shackles
Some crew members left the Wormwood to join you; here are their stats.
Male or female warrior 2
Init +2; Senses Perception +1
AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 11 each (2d10)
Fort +3, Ref +2, Will –1
Speed 30 feet
Melee cutlass 1/18–20) or
dagger 1/19–20) or
sap 1 nonlethal)
Ranged dagger 1/19–20) or
throwing axe 1)
During Combat Wormwood pirates fight according to their loyalties. They always look out for themselves first, but aid those they are helpful to next.
Morale A Wormwood pirate withdraws from combat when reduced to 6 hit points or fewer, and flees when reduced to 3 hit points or fewer.
Str 13, Dex 14, Con 11, Int 10, Wis 9, Cha 8
Base Atk +2; CMB +3; CMD 15
Feats Athletic, Skill Focus (Profession [sailor])
Skills Climb +7, Intimidate +4, Perception +1, Profession (sailor) +6, Stealth +3, Swim +7
Other Gear throwing axe, cutlass, dagger, sap, basic pirate clothes (see Pirates of the Inner Sea), personal effects such as cheap earrings, leather belt, lucky rabbit’s foot, hat with a parrot feather plume, etc.