Pirate Crew

Some crew members left the Wormwood to join you; here are their stats.


Male or female warrior 2
Medium humanoid
Init +2; Senses Perception +1

AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 11 each (2d10)
Fort +3, Ref +2, Will –1

Speed 30 feet
Melee cutlass 3 (1d61/18–20) or
dagger 3 (1d41/19–20) or
sap 3 (1d61 nonlethal)
Ranged dagger 4 (1d41/19–20) or
throwing axe 4 (1d61)

During Combat Wormwood pirates fight according to their loyalties. They always look out for themselves first, but aid those they are helpful to next.
Morale A Wormwood pirate withdraws from combat when reduced to 6 hit points or fewer, and flees when reduced to 3 hit points or fewer.

Str 13, Dex 14, Con 11, Int 10, Wis 9, Cha 8
Base Atk +2; CMB +3; CMD 15
Feats Athletic, Skill Focus (Profession [sailor])
Skills Climb +7, Intimidate +4, Perception +1, Profession (sailor) +6, Stealth +3, Swim +7
Languages Common
Other Gear throwing axe, cutlass, dagger, sap, basic pirate clothes (see Pirates of the Inner Sea), personal effects such as cheap earrings, leather belt, lucky rabbit’s foot, hat with a parrot feather plume, etc.


Pirate Crew

Skull and Shackles niciroy