Skull and Shackles
Corruption –1; Crime –2; Economy +0; Law –4; Lore +0; Society –1
Qualities insular, tourist attraction (ship squibbing)
Danger +0; Disadvantages drought-stricken
Population 77 (63 humans, 14 halflings)
Chief Shipwright and Proprietor Rickety Hake (N old male human expert 7)
Lookout Lyle Godwin (N male human warrior 3)
Steward Chandra Bristlewick (N female human druid 5)
Base Value 600 gp; Purchase Limit 2,500 gp; Spellcasting 3rd
Minor Items +1 leather armor, masterwork breastplate, +1 silver guisarme, circlet of persuasion, wand of cure light wounds (29 charges);
Medium Items +2 light wooden shield, potion of fox’s cunning;
Major Items —
Drought-Stricken: Rickety’s Squibs has been under the effects of a severe drought for the last month. The drought has increased the community’s Danger value by 10 and reduced its Law modifier by 4.
Rickety’s Squibs refits and modifies the lines and profiles of ships without changing a ship’s size, characteristics, or deck layout, providing both discretion and a new identity for a price. These rebuilt vessels are referred to as “squibs.” In fact, “It’s like as not to be a squib,” is a common saying among the pirates of the Shackles for a ship of suspicious origin.
Rickety’s Squibs lies in the estuary of a nameless river on the Slithering Coast. The river mouth is concealed from passing ships by a protruding headland, so that it is difficult to find if one doesn’t know where to look, and the facilities are hidden under the eaves of the encroaching jungle, further warding them from prying eyes.